Javascript Game to Challenge Your Self

This Javascript pig game is a ideal challenge to challenge your javascript skills and learn some basics of the language.
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Sadeesha_Jayaweea 2023-10-19 10:36:31 +05:30 committed by GitHub
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<link rel="stylesheet" href="style.css" />
<title>Pig Game</title>
</head>
<body>
<main>
<section class="player player--0 player--active">
<h2 class="name" id="name--0">Player 1</h2>
<p class="score" id="score--0">43</p>
<div class="current">
<p class="current-label">Current</p>
<p class="current-score" id="current--0">0</p>
</div>
</section>
<section class="player player--1">
<h2 class="name" id="name--1">Player 2</h2>
<p class="score" id="score--1">24</p>
<div class="current">
<p class="current-label">Current</p>
<p class="current-score" id="current--1">0</p>
</div>
</section>
<img src="dice-5.png" alt="Playing dice" class="dice" />
<button class="btn btn--new">🔄 New game</button>
<button class="btn btn--roll">🎲 Roll dice</button>
<button class="btn btn--hold">📥 Hold</button>
</main>
<script src="script.js"></script>
</body>
</html>

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'use strict';
//Selecting Elements
const player0El = document.querySelector('.player--0') // Player 1 class
const player1El = document.querySelector('.player--1') // Player 2 class
const score0El = document.getElementById('score--0');
const score1El = document.getElementById('score--1');
const current0El = document.getElementById('current--0');
const current1El = document.getElementById('current--1');
const diceEl = document.querySelector('.dice');
const btnNew = document.querySelector('.btn--new');
const btnRoll = document.querySelector('.btn--roll');
const btnHold = document.querySelector('.btn--hold')
let scores, currentScore, activePlayer, playing;
//Starting condition
const init = function () {
scores = [0, 0];
currentScore = 0;
activePlayer = 0;
playing = true;
score0El.textContent = 0;
score1El.textContent = 0;
current0El.textContent = 0;
current1El.textContent = 0;
diceEl.classList.add('hidden');
player0El.classList.remove('player--winner');
player1El.classList.remove('player--winner');
player0El.classList.add('player--active');
player1El.classList.remove('player--active');
};
init();
const switchPlayer = function()
{
if(playing){
//switch to the next player
document.getElementById(`current--${activePlayer}`).textContent = 0;
currentScore = 0;
activePlayer = activePlayer === 0 ? 1 : 0 // ternary operator if activePlayer === 0 if not change to 1 else make it 0
//Changing the Active Player Color
player0El.classList.toggle('player--active'); //toggle is another property in classList which add class if not available
player1El.classList.toggle('player--active');
}
}
//Hiding the Image Dice
diceEl.classList.add('hidden'); // Hiding the Dice by adding the Hidden Class
//Rolling the Dice Functionality
btnRoll.addEventListener('click', function() {
if(playing){
//1. Generating a Random Dice Result
const dice = Math.trunc(Math.random() * 6 ) + 1; //dice is a not a global Variable - needs to change every time
//Displaying the Dice
diceEl.classList.remove('hidden'); //removing the hidden class
diceEl.src = `dice-${dice}.png`; //when dice number becomes random the src also changes according and display the number
//3. Check for rolled 1: if true, switch to next player
if(dice != 1){
//Add dice to current one
currentScore += dice; //currentScore = CurrentScore+dice
document.getElementById(`current--${activePlayer}`).textContent = currentScore;
}
else{
switchPlayer(); //calling the function
}
}
});
//Hold button Function
btnHold.addEventListener('click', function()
{
if(playing)
{
//1.Add current score to sctivr Player's score
scores[activePlayer] += currentScore; //scores[activePlayer] = scores[activePlayer + currentScore
document.getElementById(`score--${activePlayer}`).textContent = scores[activePlayer];
//2. Check if Player's score is >= 100
if(scores[activePlayer] >= 100)
{
//finish the Game
playing = false;
diceEl.classList.add('hidden');//removing the dice after won
document.querySelector(`.player--${activePlayer}`).classList.add('player--winner');
document.querySelector(`.player--${activePlayer}`).classList.remove('player--active');//removing the previous class
}
else{
//Switch to the next Player -
switchPlayer();
}
}
});
//reset Function calling
btnNew.addEventListener('click', init);

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@import url('https://fonts.googleapis.com/css2?family=Nunito&display=swap');
* {
margin: 0;
padding: 0;
box-sizing: inherit;
}
html {
font-size: 62.5%;
box-sizing: border-box;
}
body {
font-family: 'Nunito', sans-serif;
font-weight: 400;
height: 100vh;
color: #333;
background-image: linear-gradient(to top left, #753682 0%, #bf2e34 100%);
display: flex;
align-items: center;
justify-content: center;
}
/* LAYOUT */
main {
position: relative;
width: 100rem;
height: 60rem;
background-color: rgba(255, 255, 255, 0.35);
backdrop-filter: blur(200px);
filter: blur();
box-shadow: 0 3rem 5rem rgba(0, 0, 0, 0.25);
border-radius: 9px;
overflow: hidden;
display: flex;
}
.player {
flex: 50%;
padding: 9rem;
display: flex;
flex-direction: column;
align-items: center;
transition: all 0.75s;
}
/* ELEMENTS */
.name {
position: relative;
font-size: 4rem;
text-transform: uppercase;
letter-spacing: 1px;
word-spacing: 2px;
font-weight: 300;
margin-bottom: 1rem;
}
.score {
font-size: 8rem;
font-weight: 300;
color: #c7365f;
margin-bottom: auto;
}
.player--active {
background-color: rgba(255, 255, 255, 0.4);
}
.player--active .name {
font-weight: 700;
}
.player--active .score {
font-weight: 400;
}
.player--active .current {
opacity: 1;
}
.current {
background-color: #c7365f;
opacity: 0.8;
border-radius: 9px;
color: #fff;
width: 65%;
padding: 2rem;
text-align: center;
transition: all 0.75s;
}
.current-label {
text-transform: uppercase;
margin-bottom: 1rem;
font-size: 1.7rem;
color: #ddd;
}
.current-score {
font-size: 3.5rem;
}
/* ABSOLUTE POSITIONED ELEMENTS */
.btn {
position: absolute;
left: 50%;
transform: translateX(-50%);
color: #444;
background: none;
border: none;
font-family: inherit;
font-size: 1.8rem;
text-transform: uppercase;
cursor: pointer;
font-weight: 400;
transition: all 0.2s;
background-color: white;
background-color: rgba(255, 255, 255, 0.6);
backdrop-filter: blur(10px);
padding: 0.7rem 2.5rem;
border-radius: 50rem;
box-shadow: 0 1.75rem 3.5rem rgba(0, 0, 0, 0.1);
}
.btn::first-letter {
font-size: 2.4rem;
display: inline-block;
margin-right: 0.7rem;
}
.btn--new {
top: 4rem;
}
.btn--roll {
top: 39.3rem;
}
.btn--hold {
top: 46.1rem;
}
.btn:active {
transform: translate(-50%, 3px);
box-shadow: 0 1rem 2rem rgba(0, 0, 0, 0.15);
}
.btn:focus {
outline: none;
}
.dice {
position: absolute;
left: 50%;
top: 16.5rem;
transform: translateX(-50%);
height: 10rem;
box-shadow: 0 2rem 5rem rgba(0, 0, 0, 0.2);
}
.player--winner {
background-color: #2f2f2f;
}
.player--winner .name {
font-weight: 700;
color: #c7365f;
}
/* Hidden Class */
.hidden{
display: none;
}