odin-js-fundamentals-part-4/node_modules/@ampproject/remapping/dist/remapping.mjs

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2024-01-05 19:30:21 +00:00
import { decodedMappings, traceSegment, TraceMap } from '@jridgewell/trace-mapping';
import { GenMapping, maybeAddSegment, setSourceContent, toDecodedMap, toEncodedMap } from '@jridgewell/gen-mapping';
const SOURCELESS_MAPPING = /* #__PURE__ */ SegmentObject('', -1, -1, '', null);
const EMPTY_SOURCES = [];
function SegmentObject(source, line, column, name, content) {
return { source, line, column, name, content };
}
function Source(map, sources, source, content) {
return {
map,
sources,
source,
content,
};
}
/**
* MapSource represents a single sourcemap, with the ability to trace mappings into its child nodes
* (which may themselves be SourceMapTrees).
*/
function MapSource(map, sources) {
return Source(map, sources, '', null);
}
/**
* A "leaf" node in the sourcemap tree, representing an original, unmodified source file. Recursive
* segment tracing ends at the `OriginalSource`.
*/
function OriginalSource(source, content) {
return Source(null, EMPTY_SOURCES, source, content);
}
/**
* traceMappings is only called on the root level SourceMapTree, and begins the process of
* resolving each mapping in terms of the original source files.
*/
function traceMappings(tree) {
// TODO: Eventually support sourceRoot, which has to be removed because the sources are already
// fully resolved. We'll need to make sources relative to the sourceRoot before adding them.
const gen = new GenMapping({ file: tree.map.file });
const { sources: rootSources, map } = tree;
const rootNames = map.names;
const rootMappings = decodedMappings(map);
for (let i = 0; i < rootMappings.length; i++) {
const segments = rootMappings[i];
for (let j = 0; j < segments.length; j++) {
const segment = segments[j];
const genCol = segment[0];
let traced = SOURCELESS_MAPPING;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length !== 1) {
const source = rootSources[segment[1]];
traced = originalPositionFor(source, segment[2], segment[3], segment.length === 5 ? rootNames[segment[4]] : '');
// If the trace is invalid, then the trace ran into a sourcemap that doesn't contain a
// respective segment into an original source.
if (traced == null)
continue;
}
const { column, line, name, content, source } = traced;
maybeAddSegment(gen, i, genCol, source, line, column, name);
if (source && content != null)
setSourceContent(gen, source, content);
}
}
return gen;
}
/**
* originalPositionFor is only called on children SourceMapTrees. It recurses down into its own
* child SourceMapTrees, until we find the original source map.
*/
function originalPositionFor(source, line, column, name) {
if (!source.map) {
return SegmentObject(source.source, line, column, name, source.content);
}
const segment = traceSegment(source.map, line, column);
// If we couldn't find a segment, then this doesn't exist in the sourcemap.
if (segment == null)
return null;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length === 1)
return SOURCELESS_MAPPING;
return originalPositionFor(source.sources[segment[1]], segment[2], segment[3], segment.length === 5 ? source.map.names[segment[4]] : name);
}
function asArray(value) {
if (Array.isArray(value))
return value;
return [value];
}
/**
* Recursively builds a tree structure out of sourcemap files, with each node
* being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of
* `OriginalSource`s and `SourceMapTree`s.
*
* Every sourcemap is composed of a collection of source files and mappings
* into locations of those source files. When we generate a `SourceMapTree` for
* the sourcemap, we attempt to load each source file's own sourcemap. If it
* does not have an associated sourcemap, it is considered an original,
* unmodified source file.
*/
function buildSourceMapTree(input, loader) {
const maps = asArray(input).map((m) => new TraceMap(m, ''));
const map = maps.pop();
for (let i = 0; i < maps.length; i++) {
if (maps[i].sources.length > 1) {
throw new Error(`Transformation map ${i} must have exactly one source file.\n` +
'Did you specify these with the most recent transformation maps first?');
}
}
let tree = build(map, loader, '', 0);
for (let i = maps.length - 1; i >= 0; i--) {
tree = MapSource(maps[i], [tree]);
}
return tree;
}
function build(map, loader, importer, importerDepth) {
const { resolvedSources, sourcesContent } = map;
const depth = importerDepth + 1;
const children = resolvedSources.map((sourceFile, i) => {
// The loading context gives the loader more information about why this file is being loaded
// (eg, from which importer). It also allows the loader to override the location of the loaded
// sourcemap/original source, or to override the content in the sourcesContent field if it's
// an unmodified source file.
const ctx = {
importer,
depth,
source: sourceFile || '',
content: undefined,
};
// Use the provided loader callback to retrieve the file's sourcemap.
// TODO: We should eventually support async loading of sourcemap files.
const sourceMap = loader(ctx.source, ctx);
const { source, content } = ctx;
// If there is a sourcemap, then we need to recurse into it to load its source files.
if (sourceMap)
return build(new TraceMap(sourceMap, source), loader, source, depth);
// Else, it's an an unmodified source file.
// The contents of this unmodified source file can be overridden via the loader context,
// allowing it to be explicitly null or a string. If it remains undefined, we fall back to
// the importing sourcemap's `sourcesContent` field.
const sourceContent = content !== undefined ? content : sourcesContent ? sourcesContent[i] : null;
return OriginalSource(source, sourceContent);
});
return MapSource(map, children);
}
/**
* A SourceMap v3 compatible sourcemap, which only includes fields that were
* provided to it.
*/
class SourceMap {
constructor(map, options) {
const out = options.decodedMappings ? toDecodedMap(map) : toEncodedMap(map);
this.version = out.version; // SourceMap spec says this should be first.
this.file = out.file;
this.mappings = out.mappings;
this.names = out.names;
this.sourceRoot = out.sourceRoot;
this.sources = out.sources;
if (!options.excludeContent) {
this.sourcesContent = out.sourcesContent;
}
}
toString() {
return JSON.stringify(this);
}
}
/**
* Traces through all the mappings in the root sourcemap, through the sources
* (and their sourcemaps), all the way back to the original source location.
*
* `loader` will be called every time we encounter a source file. If it returns
* a sourcemap, we will recurse into that sourcemap to continue the trace. If
* it returns a falsey value, that source file is treated as an original,
* unmodified source file.
*
* Pass `excludeContent` to exclude any self-containing source file content
* from the output sourcemap.
*
* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
* VLQ encoded) mappings.
*/
function remapping(input, loader, options) {
const opts = typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };
const tree = buildSourceMapTree(input, loader);
return new SourceMap(traceMappings(tree), opts);
}
export { remapping as default };
//# sourceMappingURL=remapping.mjs.map