360 lines
11 KiB
JavaScript
360 lines
11 KiB
JavaScript
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'use strict';
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Object.defineProperty(exports, '__esModule', {
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value: true
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});
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exports.default = void 0;
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function _os() {
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const data = require('os');
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_os = function () {
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return data;
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};
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return data;
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}
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function _worker_threads() {
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const data = require('worker_threads');
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_worker_threads = function () {
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return data;
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};
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return data;
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}
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function _mergeStream() {
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const data = _interopRequireDefault(require('merge-stream'));
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_mergeStream = function () {
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return data;
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};
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return data;
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}
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var _types = require('../types');
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var _WorkerAbstract = _interopRequireDefault(require('./WorkerAbstract'));
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function _interopRequireDefault(obj) {
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return obj && obj.__esModule ? obj : {default: obj};
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}
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/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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class ExperimentalWorker extends _WorkerAbstract.default {
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_worker;
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_options;
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_request;
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_retries;
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_onProcessEnd;
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_onCustomMessage;
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_stdout;
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_stderr;
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_memoryUsagePromise;
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_resolveMemoryUsage;
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_childWorkerPath;
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_childIdleMemoryUsage;
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_childIdleMemoryUsageLimit;
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_memoryUsageCheck = false;
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constructor(options) {
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super(options);
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this._options = options;
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this._request = null;
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this._stdout = null;
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this._stderr = null;
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this._childWorkerPath =
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options.childWorkerPath || require.resolve('./threadChild');
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this._childIdleMemoryUsage = null;
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this._childIdleMemoryUsageLimit = options.idleMemoryLimit || null;
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this.initialize();
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}
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initialize() {
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if (
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this.state === _types.WorkerStates.OUT_OF_MEMORY ||
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this.state === _types.WorkerStates.SHUTTING_DOWN ||
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this.state === _types.WorkerStates.SHUT_DOWN
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) {
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return;
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}
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if (this._worker) {
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this._worker.terminate();
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}
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this.state = _types.WorkerStates.STARTING;
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this._worker = new (_worker_threads().Worker)(this._childWorkerPath, {
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eval: false,
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resourceLimits: this._options.resourceLimits,
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stderr: true,
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stdout: true,
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workerData: this._options.workerData,
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...this._options.forkOptions
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});
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if (this._worker.stdout) {
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if (!this._stdout) {
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// We need to add a permanent stream to the merged stream to prevent it
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// from ending when the subprocess stream ends
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this._stdout = (0, _mergeStream().default)(this._getFakeStream());
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}
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this._stdout.add(this._worker.stdout);
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}
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if (this._worker.stderr) {
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if (!this._stderr) {
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// We need to add a permanent stream to the merged stream to prevent it
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// from ending when the subprocess stream ends
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this._stderr = (0, _mergeStream().default)(this._getFakeStream());
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}
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this._stderr.add(this._worker.stderr);
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}
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// This can be useful for debugging.
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if (!(this._options.silent ?? true)) {
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this._worker.stdout.setEncoding('utf8');
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// eslint-disable-next-line no-console
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this._worker.stdout.on('data', console.log);
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this._worker.stderr.setEncoding('utf8');
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this._worker.stderr.on('data', console.error);
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}
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this._worker.on('message', this._onMessage.bind(this));
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this._worker.on('exit', this._onExit.bind(this));
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this._worker.on('error', this._onError.bind(this));
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this._worker.postMessage([
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_types.CHILD_MESSAGE_INITIALIZE,
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false,
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this._options.workerPath,
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this._options.setupArgs,
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String(this._options.workerId + 1) // 0-indexed workerId, 1-indexed JEST_WORKER_ID
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]);
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this._retries++;
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// If we exceeded the amount of retries, we will emulate an error reply
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// coming from the child. This avoids code duplication related with cleaning
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// the queue, and scheduling the next call.
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if (this._retries > this._options.maxRetries) {
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const error = new Error('Call retries were exceeded');
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this._onMessage([
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_types.PARENT_MESSAGE_CLIENT_ERROR,
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error.name,
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error.message,
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error.stack,
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{
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type: 'WorkerError'
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}
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]);
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}
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this.state = _types.WorkerStates.OK;
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if (this._resolveWorkerReady) {
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this._resolveWorkerReady();
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}
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}
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_onError(error) {
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if (error.message.includes('heap out of memory')) {
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this.state = _types.WorkerStates.OUT_OF_MEMORY;
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// Threads don't behave like processes, they don't crash when they run out of
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// memory. But for consistency we want them to behave like processes so we call
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// terminate to simulate a crash happening that was not planned
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this._worker.terminate();
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}
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}
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_onMessage(response) {
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// Ignore messages not intended for us
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if (!Array.isArray(response)) return;
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let error;
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switch (response[0]) {
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case _types.PARENT_MESSAGE_OK:
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this._onProcessEnd(null, response[1]);
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break;
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case _types.PARENT_MESSAGE_CLIENT_ERROR:
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error = response[4];
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if (error != null && typeof error === 'object') {
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const extra = error;
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// @ts-expect-error: no index
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const NativeCtor = globalThis[response[1]];
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const Ctor = typeof NativeCtor === 'function' ? NativeCtor : Error;
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error = new Ctor(response[2]);
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error.type = response[1];
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error.stack = response[3];
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for (const key in extra) {
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// @ts-expect-error: no index
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error[key] = extra[key];
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}
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}
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this._onProcessEnd(error, null);
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break;
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case _types.PARENT_MESSAGE_SETUP_ERROR:
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error = new Error(`Error when calling setup: ${response[2]}`);
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// @ts-expect-error: adding custom properties to errors.
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error.type = response[1];
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error.stack = response[3];
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this._onProcessEnd(error, null);
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break;
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case _types.PARENT_MESSAGE_CUSTOM:
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this._onCustomMessage(response[1]);
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break;
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case _types.PARENT_MESSAGE_MEM_USAGE:
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this._childIdleMemoryUsage = response[1];
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if (this._resolveMemoryUsage) {
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this._resolveMemoryUsage(response[1]);
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this._resolveMemoryUsage = undefined;
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this._memoryUsagePromise = undefined;
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}
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this._performRestartIfRequired();
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break;
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default:
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// Ignore messages not intended for us
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break;
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}
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}
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_onExit(exitCode) {
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this._workerReadyPromise = undefined;
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this._resolveWorkerReady = undefined;
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if (exitCode !== 0 && this.state === _types.WorkerStates.OUT_OF_MEMORY) {
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this._onProcessEnd(
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new Error('Jest worker ran out of memory and crashed'),
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null
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);
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this._shutdown();
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} else if (
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(exitCode !== 0 &&
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this.state !== _types.WorkerStates.SHUTTING_DOWN &&
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this.state !== _types.WorkerStates.SHUT_DOWN) ||
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this.state === _types.WorkerStates.RESTARTING
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) {
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this.initialize();
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if (this._request) {
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this._worker.postMessage(this._request);
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}
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} else {
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// If the worker thread exits while a request is still pending, throw an
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// error. This is unexpected and tests may not have run to completion.
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const isRequestStillPending = !!this._request;
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if (isRequestStillPending) {
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this._onProcessEnd(
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new Error(
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'A Jest worker thread exited unexpectedly before finishing tests for an unknown reason. One of the ways this can happen is if process.exit() was called in testing code.'
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),
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null
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);
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}
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this._shutdown();
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}
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}
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waitForExit() {
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return this._exitPromise;
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}
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forceExit() {
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this.state = _types.WorkerStates.SHUTTING_DOWN;
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this._worker.terminate();
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}
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send(request, onProcessStart, onProcessEnd, onCustomMessage) {
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onProcessStart(this);
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this._onProcessEnd = (...args) => {
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const hasRequest = !!this._request;
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// Clean the request to avoid sending past requests to workers that fail
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// while waiting for a new request (timers, unhandled rejections...)
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this._request = null;
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if (this._childIdleMemoryUsageLimit && hasRequest) {
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this.checkMemoryUsage();
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}
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const res = onProcessEnd?.(...args);
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// Clean up the reference so related closures can be garbage collected.
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onProcessEnd = null;
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return res;
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};
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this._onCustomMessage = (...arg) => onCustomMessage(...arg);
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this._request = request;
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this._retries = 0;
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this._worker.postMessage(request);
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}
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getWorkerId() {
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return this._options.workerId;
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}
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getStdout() {
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return this._stdout;
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}
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getStderr() {
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return this._stderr;
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}
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_performRestartIfRequired() {
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if (this._memoryUsageCheck) {
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this._memoryUsageCheck = false;
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let limit = this._childIdleMemoryUsageLimit;
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// TODO: At some point it would make sense to make use of
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// stringToBytes found in jest-config, however as this
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// package does not have any dependencies on an other jest
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// packages that can wait until some other time.
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if (limit && limit > 0 && limit <= 1) {
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limit = Math.floor((0, _os().totalmem)() * limit);
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} else if (limit) {
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limit = Math.floor(limit);
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}
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if (
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limit &&
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this._childIdleMemoryUsage &&
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this._childIdleMemoryUsage > limit
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) {
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this.state = _types.WorkerStates.RESTARTING;
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this._worker.terminate();
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}
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}
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}
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/**
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* Gets the last reported memory usage.
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*
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* @returns Memory usage in bytes.
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*/
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getMemoryUsage() {
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if (!this._memoryUsagePromise) {
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let rejectCallback;
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const promise = new Promise((resolve, reject) => {
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this._resolveMemoryUsage = resolve;
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rejectCallback = reject;
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});
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this._memoryUsagePromise = promise;
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if (!this._worker.threadId) {
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rejectCallback(new Error('Child process is not running.'));
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this._memoryUsagePromise = undefined;
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this._resolveMemoryUsage = undefined;
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return promise;
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}
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try {
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this._worker.postMessage([_types.CHILD_MESSAGE_MEM_USAGE]);
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} catch (err) {
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this._memoryUsagePromise = undefined;
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this._resolveMemoryUsage = undefined;
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rejectCallback(err);
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}
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return promise;
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}
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return this._memoryUsagePromise;
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}
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/**
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* Gets updated memory usage and restarts if required
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*/
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checkMemoryUsage() {
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if (this._childIdleMemoryUsageLimit) {
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this._memoryUsageCheck = true;
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this._worker.postMessage([_types.CHILD_MESSAGE_MEM_USAGE]);
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} else {
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console.warn(
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'Memory usage of workers can only be checked if a limit is set'
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);
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}
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}
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/**
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* Gets the thread id of the worker.
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*
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* @returns Thread id.
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*/
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getWorkerSystemId() {
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return this._worker.threadId;
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}
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isWorkerRunning() {
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return this._worker.threadId >= 0;
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}
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}
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exports.default = ExperimentalWorker;
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